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[SoF] SOLDIERS OF FORTUNE
Modern Warfare 2021 War Clan & Gaming News
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The New Call of Duty Modern Warfare 2019, Will Release on 10/25/2019. CoD MW 2019 Contains Clan Support That Clans Need. We Will Build This Clan On CoD Modern Warfare 2019. Follow Intel Here:
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Multiplayer Gameplay Premiere August 1, 2019
Thu Aug 01, 2019 7:50 am by RedKnight
As of 8/29/2019, Most of my current SoF Clan news for CoD Modern Warfare 2019 can be found on a friends SOCOMFANS website. New updates to be added here as needed.
This could be great news for Modern Warfare Gamers on the PS4/5 and xBox1.
While we wait for H-Hour... if it ever gets here... and with the new WW2 Battlefield V coming this Fall and with BF1 and CoD WW2 out now... both crap games in my opinion... at least we have some hope for a great new War Shooter. If MW4 includes any Clan Support with Custom User Private Servers... MW4 will be pure GOLD!
Call of Duty: WWII review—The less things change…
Stripping out years of feature creep, but doesn't have anything to replace it.
Steven Strom - 11/8/2017, 2:00 PM
Call of Duty: WWII certainly has some interesting timing. It has the dubious duty of returning the landmark first-person series to its titular roots at a time when any game centered on fascism, nationalism, and especially Nazism …
CoD WW2 Fails At Multiplayer Game Play and more...
Wed Nov 08, 2017 10:29 am by RedKnight
Sadly, this last attempt to gain my multiplayer favor pushed me away even more and I probably won’t touch the CoD series ever again...
By Kyle Durant
Posted on 6th November 2017
I can already hear the fanboys crying out in unison and know this is going to be an unpopular opinion. Before you feed into your own anger, know that my …
This news from E3 is not good... but it might get better before game launch. If this doesn't get better (6 vs 6 for Clans?)... CoD WW2 won't be workable for larger online War Clans like us. Time will tell.
Call of Duty: WWII reveals a disappointing limitation for War mode
If you were expecting big-team battles, you might be a little disappointed.
Call of Duty: Infinite Warfare GAMEPLAY - IS IT GOOD?
Fri Jul 01, 2016 9:39 am by RedKnight
Battlefield 1 looks like a BF4 remake. I have lots of issues at present. Maybe after BF1 is out for a few weeks... I could change my mind. But I have to find at a new game for SoF that has good Clan Support and good Clan controllable Private Servers. And EA/DICE seems to have left that world behind after BF3. So... we'll see.
Cod Infinite Warfare has been taking a beating on …
Posts : 641 Join date : 2013-09-05 Location : Ohio
Subject: TONGUE AND BUTT CONTROL! Fri Dec 06, 2013 1:15 pm
Valve engineer creates controller for your tongue and butt Ben Krasnow publishes videos showing off his recent controller inventions; posterior controller may be tied into Valve's VR efforts, he says. by Eddie Makuch on December 6, 2013 LINK
Valve engineer Ben Krasnow has created two new controllers, and they are far from traditional. One is controlled using your tongue, and the other through your posterior.
The tongue controller is described as a mouse that you control with the tip of your tongue.
It features a plastic, retainer-like housing that sticks to the top of your mouth. Moving your tongue across the sensor is just like moving your finger across the sensor of an optical mouse, he said. A wireless version would remove the need for wires to enter your mouth.
For precise x/y movements like cursor control on a screen, the tongue controller is probably not the best idea, Krasnow said. In the video, he demonstrates how the controller works playing FPS game Borderlands 2, and it does not go well. However, he said more practical applications could include using the tongue controller for swipe interfaces, carousel menus, and simple yes/no inputs.
As for the butt controller, this works by using ordinary bathroom scales. You sit on the controller and how you shift your weight and turn your body controls how a character in a game moves. Putting more weight on the front of the input makes the character move forward, while increasing pressure on the backside of the controller leads the character backwards.
Strafing from side-to-side also works. However, turning more than 180 degrees is impossible on the current iteration of the controller without also using a mouse, Krasnow said. In this video, he demonstrates how the input works for Borderlands 2, noting that while keyboard and mouse controls remain the best option for precision, the butt controller may be a viable option in some scenarios.
"One, it frees up your hand to do something else; to interact with the environment," he said.
Second, this type of controller works better for virtual reality, Krasnow said. He teased that this input may tie into the VR work he is currently doing at Valve. Check out the videos below for more on the controllers and the work that went into creating them.
I understand a good sneeze will Throw A Nade at your enemy!
With Butt Control.... a strong enough fart will launch Heat Seekers from a Viper!!