[SoF] SOLDIERS OF FORTUNE
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Modern Warfare 2021 War Clan & Gaming News
 
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The New Call of Duty Modern Warfare 2019, Will Release on 10/25/2019. CoD MW 2019 Contains Clan Support That Clans Need. We Will Build This Clan On CoD Modern Warfare 2019. Follow Intel Here: Forward To The Past! 8515066067_f55c283230_o
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Multiplayer Gameplay Premiere August 1, 2019
Forward To The Past! EmptyThu Aug 01, 2019 7:50 am by RedKnight
As of 8/29/2019, Most of my current SoF Clan news for CoD Modern Warfare 2019 can be found on a friends SOCOMFANS website. New updates to be added here as needed.

Get a free account and check the link here
:  Forward To The Past! 8515066067_f55c283230_o

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This Could Be Huge!
Forward To The Past! EmptyThu May 31, 2018 10:16 am by RedKnight
This could be great news for Modern Warfare Gamers on the PS4/5 and xBox1.

While we wait for H-Hour... if it ever gets here... and with the new WW2 Battlefield V coming this Fall and with BF1 and CoD WW2 out now... both crap games in my opinion... at least we have some hope for a great new War Shooter.  If MW4 includes any Clan Support with Custom User Private Servers... MW4 will be pure GOLD!



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Call of Duty: WWII review—The less things change…
Forward To The Past! EmptyFri Nov 10, 2017 11:12 am by RedKnight
Call of Duty: WWII review—The less things change…
Stripping out years of feature creep, but doesn't have anything to replace it.

Steven Strom - 11/8/2017, 2:00 PM


Call of Duty: WWII certainly has some interesting timing. It has the dubious duty of returning the landmark first-person series to its titular roots at a time when any game centered on fascism, nationalism, and especially Nazism …

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CoD WW2 Fails At Multiplayer Game Play and more...
Forward To The Past! EmptyWed Nov 08, 2017 10:29 am by RedKnight
Sadly, this last attempt to gain my multiplayer favor pushed me away even more and I probably won’t touch the CoD series ever again...
Forward To The Past! 8515066067_f55c283230_o
By Kyle Durant
Posted on 6th November 2017

I can already hear the fanboys crying out in unison and know this is going to be an unpopular opinion. Before you feed into your own anger, know that my …

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Loot box brouhaha
Forward To The Past! EmptyMon Oct 30, 2017 11:12 am by RedKnight
Loot box brouhaha: Are video games becoming too much like gambling?

Critics question whether acquiring in-game items in blind boxes constitutes gambling
Forward To The Past! 8515066067_f55c283230_o

Both Star Wars Battlefront 2 and Call of Duty WW2 are also part of the Loot Box and Pay-to-Win action.
Forward To The Past! 8515066067_f55c283230_o

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HEADQUARTERS... Designed by an 8 Year Old
Forward To The Past! EmptyMon Jun 26, 2017 10:01 am by RedKnight
Sledgehammer Games employs 8 year olds to design it's games... or something.

New Call of Duty: WWII’s Headquarters mode features revealed

Call of Duty: WWII's Headquarters option is taking several social cues from World of Warcraft.
By Nick Plessas | 06/23/2017
LINK Forward To The Past! 8515066067_f55c283230_o

Forward To The Past! …

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Disappointing limitation for War mode
Forward To The Past! EmptyWed Jun 14, 2017 9:18 am by RedKnight
This news from E3 is not good... but it might get better before game launch. If this doesn't get better (6 vs 6 for Clans?)... CoD WW2 won't be workable for larger online War Clans like us.  Time will tell.

Call of Duty: WWII reveals a disappointing limitation for War mode

If you were expecting big-team battles, you might be a little disappointed.

By Michael Goroff | 06/13/2017 11:25 AM PT | …

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Multiplayer Will Feature Hub Worlds With 40+ Plus Players
Forward To The Past! EmptyWed Jun 07, 2017 9:16 am by RedKnight
Call of Duty: WWII Multiplayer Will Feature Hub Worlds With 40 Plus Players, Possibly 48 Player Game Modes?
by  April 26, 2017, James Lara
LINK:  Forward To The Past! 8515066067_f55c283230_o

This looks to be good news for Clan Support.  More big news in June!

With the reveal of WW2 now official, Sledgehammer games have also given us a small glimpse at the multiplayer, …

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Call of Duty: WWII Multiplayer Details Revealed
Forward To The Past! EmptyThu Apr 27, 2017 11:47 am by RedKnight
Call of Duty: WW2 Official Website
LINK:  Forward To The Past! 8515066067_f55c283230_o


Maybe good news for old SoF and maybe CTU members about the new Call of Duty: WWII with possible Clan Support.

Just found this.  Call of Duty: WWII has a potential of real CLAN SUPPORT. See below...

If Call of Duty: WWII has Clan Support, possible Private Servers for Clan Wars, a social …

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Call of Duty: Infinite Warfare GAMEPLAY - IS IT GOOD?
Forward To The Past! EmptyFri Jul 01, 2016 9:39 am by RedKnight
Battlefield 1 looks like a BF4 remake.  I have lots of issues at present.  Maybe after BF1 is out for a few weeks... I could change my mind.  But I have to find at a new game for SoF that has good Clan Support and good Clan controllable Private Servers.  And EA/DICE seems to have left that world behind after BF3.  So... we'll see.

Cod Infinite Warfare has been taking a beating on …

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Latest topics
» Test of text
Forward To The Past! EmptyFri Oct 29, 2021 7:19 pm by RedKnight

» what up everyone
Forward To The Past! EmptyTue Aug 03, 2021 1:54 am by CaptainHansolo

» Lingering Questions on MW2019
Forward To The Past! EmptyTue Sep 03, 2019 10:16 am by RedKnight

» Modern Warfare 2019 Release
Forward To The Past! EmptyThu Aug 29, 2019 5:59 pm by RedKnight

» Multiplayer Gameplay Premiere August 1, 2019
Forward To The Past! EmptyThu Aug 08, 2019 9:11 am by RedKnight

» Red Dead Redemption 2 Gameplay Looks Incredible
Forward To The Past! EmptyThu Oct 25, 2018 8:38 am by RedKnight

» BFV... This Kinda Says It All....
Forward To The Past! EmptyWed Aug 29, 2018 11:09 am by RedKnight

» Rise and Fall of Socom
Forward To The Past! EmptyMon Jun 25, 2018 9:38 am by RedKnight

» This Could Be Huge!
Forward To The Past! EmptyThu May 31, 2018 10:16 am by RedKnight

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PostSubject: Forward To The Past!   Forward To The Past! EmptyTue Jan 21, 2014 11:31 am

Twenty-eight Years Ago This Month, Nintendo Won Its First Console War
Kathryn_Bailey on January 18, 2014
LINK  Forward To The Past! 8515066067_f55c283230_o

Twenty-eight years ago this month, Atari took on Nintendo... and lost.

In January of 1986, Atari re-released the Atari 7800--and promptly ran into the buzzsaw that was the Nintendo Entertainment System. Little remembered today, the event marked the end of Atari's status as the dominant player in the home console market.

Forward To The Past! 071e29b5375be82b7595c43c6824a3e6b7ec3c98.jpg__620x350_q85_crop_upscale

The home console business infamously crashed in 1983, but that didn't keep companies like Atari from churning out new systems. First launched in 1984, the Atari 7800's major selling points included backward compatibility with the Atari 2600 and an expansion slot that could house a High Score Cartridge. However, legal issues arising from the console's development (see: it hadn't fully paid the console's designers yet) forced Atari to pull it from shelves soon after its arrival, leaving it to molder in warehouses for another two years.

Fast-forward to January 1986, just a few months after the initial release of the Nintendo Entertainment System. Unfortunately for the 7800, it seemed dated by comparison. The colors weren't as vibrant, the music wasn't as sharp, and the game library mainly consisted of retreads from the glory days of the Atari 2600. The NES was superior in pretty much every way, and it had one of console gaming's first true killer apps: Super Mario Bros.

Forward To The Past! F63e98db6e13c54ea5cecd198e7f2b1637587792.jpeg__620x405_q85_crop_upscale

In addition to these shortcomings, the Atari 7800 was also one of the earliest victims of Nintendo's licensing policies, which forbade developers from porting their games to other consoles. Thus, without a viable library or retail presence, it was quickly banished to the far corners of the marketplace, where it joined contemporaries like the Sega Master System. Today, it retains a small but fanatical homebrew community--not quite a new lease on life, but enough that is remembered.

As for Nintendo, it received its eventual comeuppance in 1995, when the same licensing practices that killed the Atari 7800 drove developers into the arms of Sony and the PlayStation. Ultimately, Nintendo's desire to establish strict controls on development likely saved it from the sort of glut of awful titles that nearly killed the industry in the first place.
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