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Multiplayer Gameplay Premiere August 1, 2019 | Thu Aug 01, 2019 7:50 am by RedKnight | As of 8/29/2019, Most of my current SoF Clan news for CoD Modern Warfare 2019 can be found on a friends SOCOMFANS website. New updates to be added here as needed.
Get a free account and check the link here:
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This Could Be Huge! | Thu May 31, 2018 10:16 am by RedKnight | This could be great news for Modern Warfare Gamers on the PS4/5 and xBox1.
While we wait for H-Hour... if it ever gets here... and with the new WW2 Battlefield V coming this Fall and with BF1 and CoD WW2 out now... both crap games in my opinion... at least we have some hope for a great new War Shooter. If MW4 includes any Clan Support with Custom User Private Servers... MW4 will be pure GOLD!
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Call of Duty: WWII review—The less things change… | Fri Nov 10, 2017 11:12 am by RedKnight | Call of Duty: WWII review—The less things change…
Stripping out years of feature creep, but doesn't have anything to replace it.
Steven Strom - 11/8/2017, 2:00 PM
Call of Duty: WWII certainly has some interesting timing. It has the dubious duty of returning the landmark first-person series to its titular roots at a time when any game centered on fascism, nationalism, and especially Nazism …
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CoD WW2 Fails At Multiplayer Game Play and more... | Wed Nov 08, 2017 10:29 am by RedKnight | Sadly, this last attempt to gain my multiplayer favor pushed me away even more and I probably won’t touch the CoD series ever again...
By Kyle Durant
Posted on 6th November 2017
I can already hear the fanboys crying out in unison and know this is going to be an unpopular opinion. Before you feed into your own anger, know that my …
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Loot box brouhaha | Mon Oct 30, 2017 11:12 am by RedKnight | Loot box brouhaha: Are video games becoming too much like gambling?
Critics question whether acquiring in-game items in blind boxes constitutes gambling
Both Star Wars Battlefront 2 and Call of Duty WW2 are also part of the Loot Box and Pay-to-Win action.
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HEADQUARTERS... Designed by an 8 Year Old | Mon Jun 26, 2017 10:01 am by RedKnight | Sledgehammer Games employs 8 year olds to design it's games... or something.
New Call of Duty: WWII’s Headquarters mode features revealed
Call of Duty: WWII's Headquarters option is taking several social cues from World of Warcraft.
By Nick Plessas | 06/23/2017
LINK
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Disappointing limitation for War mode | Wed Jun 14, 2017 9:18 am by RedKnight | This news from E3 is not good... but it might get better before game launch. If this doesn't get better (6 vs 6 for Clans?)... CoD WW2 won't be workable for larger online War Clans like us. Time will tell.
Call of Duty: WWII reveals a disappointing limitation for War mode
If you were expecting big-team battles, you might be a little disappointed.
By Michael Goroff | 06/13/2017 11:25 AM PT | …
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Multiplayer Will Feature Hub Worlds With 40+ Plus Players | Wed Jun 07, 2017 9:16 am by RedKnight | Call of Duty: WWII Multiplayer Will Feature Hub Worlds With 40 Plus Players, Possibly 48 Player Game Modes?
by April 26, 2017, James Lara
LINK:
This looks to be good news for Clan Support. More big news in June!
With the reveal of WW2 now official, Sledgehammer games have also given us a small glimpse at the multiplayer, …
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Call of Duty: WWII Multiplayer Details Revealed | Thu Apr 27, 2017 11:47 am by RedKnight | Call of Duty: WW2 Official Website
LINK:
Maybe good news for old SoF and maybe CTU members about the new Call of Duty: WWII with possible Clan Support.
Just found this. Call of Duty: WWII has a potential of real CLAN SUPPORT. See below...
If Call of Duty: WWII has Clan Support, possible Private Servers for Clan Wars, a social …
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Call of Duty: Infinite Warfare GAMEPLAY - IS IT GOOD? | Fri Jul 01, 2016 9:39 am by RedKnight | Battlefield 1 looks like a BF4 remake. I have lots of issues at present. Maybe after BF1 is out for a few weeks... I could change my mind. But I have to find at a new game for SoF that has good Clan Support and good Clan controllable Private Servers. And EA/DICE seems to have left that world behind after BF3. So... we'll see.
Cod Infinite Warfare has been taking a beating on …
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Latest topics | » Test of textFri Oct 29, 2021 7:19 pm by RedKnight» what up everyoneTue Aug 03, 2021 1:54 am by CaptainHansolo» Lingering Questions on MW2019Tue Sep 03, 2019 10:16 am by RedKnight» Modern Warfare 2019 ReleaseThu Aug 29, 2019 5:59 pm by RedKnight» Multiplayer Gameplay Premiere August 1, 2019Thu Aug 08, 2019 9:11 am by RedKnight» Red Dead Redemption 2 Gameplay Looks IncredibleThu Oct 25, 2018 8:38 am by RedKnight» BFV... This Kinda Says It All....Wed Aug 29, 2018 11:09 am by RedKnight» Rise and Fall of SocomMon Jun 25, 2018 9:38 am by RedKnight» This Could Be Huge!Thu May 31, 2018 10:16 am by RedKnight |
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| | Battlefield 1 ‘Let’s re-invent Battlefield from the ground-up’ | |
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RedKnight Admin
Posts : 641 Join date : 2013-09-05 Location : Ohio
| Subject: Battlefield 1 ‘Let’s re-invent Battlefield from the ground-up’ Mon Jul 18, 2016 10:06 am | |
| LINK: GameCentral speaks to the manager of DICE about Battlefield 1’s WWI setting, its amazing graphics, and Blackadder Goes Forth. Patrick Bach is always one of our favourite developers to speak too, and not just because of the soothing tones of his Swedish accent. Bach is an important man – general manager of one of the largest and most technically accomplished developers in the world – but we’ve always found him happy to discuss DICE’s games with an impressive degree of honesty and enthusiasm. And that includes Battlefield 1 and its unusual World War I setting. | |
| | | | Battlefield 1 ‘Let’s re-invent Battlefield from the ground-up’ | |
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